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Steps..
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(1) Restart the 2 array generators, then reset the main power breaker. (2) Kill all ants in the generator room. (3) (Optional) Loyal may have something to help with the ants. (4) (Optional) Place Loyal's sonic generator on the ant mound. (5) (Optional) Activate the sonic emitter. (6) Return to Raquel and let her know the generators are running again.
Important Items..[edit]
https://treeguide597.weebly.com/drivers-ngs-robbie-20-xp.html. Nellis Generator Key, Sonic Emitter, Missile (x2), Mini Nuke (x2), 25mm Grenades, .308 Rounds, 5mm Rounds, 12 Gauge Rounds, 10mm Rounds, 40mm Grenades, 5.56mm Rounds, .44 Magnum Rounds, Thump-Thump. https://treeguide597.weebly.com/keylemon-keygen.html.
To undertake this straight-forward side quest, you're going to have to seek out a woman named Raquel, who roams around Nellis Air Force Base. If you're not familiar with Nellis Air Force Base, it's a well-guarded location at the far northeastern reaches of the Mojave Wasteland, where an isolationist group called the Boomers make their home. The base is intimately intertwined with the events conducted during the main quest known as Wild Card: Side Bets , so if you need information on how to get to the base itself, you may want to consult the walkthrough. Either way, once you're inside Nellis Air Force Base, seek out Raquel, who is annoyingly difficult to find (though she'll likely be roaming around near the front gate, or perched in her lookout tower). You'll learn that there is an ant infestation somewhere within the base that needs to be taken care of. Should you choose to help her, she'll direct you towards another person at Nellis, an older man named Loyal.
Loyal, like Raquel, can be annoying to find. He'll either be in his home (marked as Loyal's House), or in the base's humongous hangar. When you catch up with him, tell him that you've spoken to Raquel about the ant infestation. He'll be thrilled that you're willing to help him out, and has a weapon that he's created in order to take care of the problem, just as Raquel said he would. Free animated powerpoint templates download. This weapon, the Sonic Emitter, is an optional device that you can plant near the center of the ants' home to disable them, though it won't work unless you use either a moderate Science or Speech check. But if you can acquire this weapon, it will prove to be quite useful. The Sonic Emitter, when taken with the Nellis Generator Key that Raquel gave you earlier, should couple up well enough that you can now go towards the source of the infestation in order to take care of it once and for all.
With all of this gear in hand, it's time to head over to the generator room, which is located under Nellis' limited satellite array on the far end of the Air Force base. If you're lost, your best bet is to simply activate this side quest as the active quest in your Pip-Boy, and then follow your on-screen compass to arrive at the location designated. Now, before entering, take into account some of the warnings Loyal and Raquel gave you a little earlier. These ants are no ordinary ants.. hell, they're no ordinary mutated ants, either. Because they're housed with a bunch of munitions and explosives, this ordnance will force the creatures to detonate if you use certain kinds of weapons, including bullet-based guns. Thus, these creatures are bound to explode when you attack and kill them, as you're bound to learn as soon as you enter the facility and begin fighting in earnest.
While you could use any weapons you want (we went with our flamethrower), you'll want to continue to be careful of exploding enemies. This is made even worse when you push your way to the back end of the compound, where uneaten and unused ordnance sits around on all matter of shelves. Some of these goods can be picked up and added to your inventory, so be sure to grab the Missiles, Mini Nukes, 25mm Grenades, .308 Rounds, 5mm Rounds, 12 Gauge Rounds, 10mm Rounds, 40mm Grenades, 5.56mm Rounds, .44 Magnum Rounds, and the Thump-Thump rifle before moving on. At the very least, this dangerous voyage into the generator room will allow you to buff out that ever-expanding inventory of yours!
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Before getting down to the task at hand, you may want to clear out some of the ants deep in the generator room. After all, these guys are quick-moving and dangerous, and it's easy to get overwhelmed by them. It's equally as easy to get trapped in the far corner of one of these ancillary rooms. So as you see ants, kill them. It's that simple. Just keep your distance so that if and when they explode, no damage is done to you. It's important that you also keep an eye on ordnance sitting around both unclaimed and undetonated, however, since an exploding ant can easily (and devastatingly) set off a chain reaction that will scorch your character, potentially killing him. Tiny worlds mod download. As usual, fighting here is a delicate balance of reluctance and force.
With most of the ants cleared out, you should be able to access their makeshift home, a mound of debris, rocks and scrap at one end of the compound's far chamber. When you approach and begin to climb this mound, look downward. As long as you grabbed the Sonic Emitter from Loyal, you should be able to plant it here. Once it's planted, approach the device and examine it to turn it on. If there are any ants left anywhere around you (and chances are, there will be), turning the device on will kill them immediately. With no creatures left to stalk you, you can then turn on the two switches on the near wall, and then hit the final switch along the wall atop a metal staircase. With all of the switches flipped and properly turned on, your task is just about done.
So, are the ants dead? Did you (optionally) plant the emitter on their homes, and hit all three switches that needed to be toggled? If so, then you'll have to return to Raquel to give her the good news. As usual, Raquel can be extremely annoying to find. As was the case earlier, you'll likely find her roaming around the entrance to the base, and perhaps perched up in her makeshift sniper's nest. Either way, let her know that the deed is done, and she'll thank you for your hard work. And just like that, this simple side quest will conclude at once.
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